Apollo Glitch

Tom R. Chambers works with the "glitch" art form and Apollo images (courtesy of NASA).

Glitch art is the practice of using digital or analog errors for aesthetic purposes by either corrupting digital data or physically manipulating electronic devices.

What is called "glitch art" typically means visual glitches, either in a still or moving image. It is made by either "capturing" an image of a glitch as it randomly happens, or more often by artists/designers manipulating their digital files, software or hardware to produce these "errors."

In a technical sense, a glitch is the unexpected result of a malfunction, especially occurring in software, video games, images, videos, audio, and other digital artifacts.

A computer glitch is the failure of a system, usually containing a computing device, to complete its functions or to perform them properly. Chambers likes this connection between this art and the all too common glitches that have occurred in unmanned and manned Space flight. (Wp)

Chambers likes the "additional" geometry and color fields that develop due to the "glitch" treatment. 

Images follow:











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